"Philips Razor" is my new personal project that I have been working on in my spare time recently. I wanted to make something that I usually don't model so often and decided to go with my razor which I have at home.
Mainly I wanted to practice my hard surface modeling and my realistic renderings skills and at the same time show companies the variety of objects and renderings I can create.
Everything was modeled and rendered by me in Blender. I created the textures in Substance Painter. At the end of the post you will find a small making-of.
I am very happy with the final product and hope you like it too.